Friday 23 September 2011

Documentary Analysis - That Thing: Lara Croft

Themes:
Gaming Industry - how things work in the industry and inside knowledge of the industry
Violence in video games - shows footage of the violence and talks about the details of the violence
Representation of women - shows women very differently to any other gaming, not the "damsel in distress" but as the "hero"
Feminism

Narrative Structure:
Linear Narrative

Camera Work:
Rule of Thirds with extreme close up on face
Cutaways
Interviews
Pan across men playing Tomb Raider on the computer
Close ups on interviews
Canted angle when man in laptop - different dynamic
Frames games footage, zooms out to show gamer
Swapped position of interviews

Mise-En-Scene:
Laptop screen interview
Blue screen with game/archive footage in background of interview - relevant 
Gamers on computer - obsessive element to gaming
Swapped position of interviews
Computers
Computer mouse



Sound:
Dialogue
Music
Narrator - male
Sounds from the game - shooting etc
Madonna music - Dialogue about Madonna's music
SFX over interviews

Archive Footage:
Game footage
People playing Tomb Raider game
Interview with Angelina Jolie
Cutaways of poems of Lara Croft - Chat Rooms and fanzones
Cutaways of magazine covers

Graphics:
Game footage
Subtitles of who is talking and what they do
Interview in laptop screen

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